Fixed dodgy hitboxes on Apricorn trees and berry trees so you don't get angry every time you walk through a garden. Fixed Sketch not being able to copy Transform. Fixed the Mega Evolution button showing up in battle even if you didn't have the correct Mega Stone on the Pokémon. 8.0.1 - Fixed the jump skined pokemon spawning in the wild. Vending machines: Black, Gray, White, Brown, Purple, Cyan. Added Valentine's Day Loved Form for Koffing and Weezing - Use a Love Ball to catch one to make it filled with love instead of toxic deadly gas. Fixed us missing some lang and spawning files from 7.0.4. Switch up Move Tutors to accept direct item input, rather than requiring tab completion. Added target selector support to the /unlock command. Fixed an issue with Sponge due to Shop Keepers giving items to the player. I hate this thing more than you could ever know. Unforgivable. This is done by adding ISpecTypes to PokemonSpec#extraSpecTypes during preInit or something. Fixed Pokémon coming out at the end of a battle due to Exp. Added gold text for shiny Pokémon in the wild. Fixed the "pixelmon:honey" error during start up. Fixed NPC editing attacks not prioritizing your language for move names. Fixed Magic Guard not preventing Mind Blown's recoil damage. Removed allowRareCandyCrafting, allowGemCrafting and allowRanchCreation from the config. Remodels: Jynx, Koffing and Weezing, Horsea and Seadra. In order to edit shopkeepers further (e.g., the items they stock), their JSON files must be edited; details about doing this can be found here. It now runs after you pick a starter and has the correct text. Fixed computer boxes not actually saving the name and wallpaper. Changed spawning locations/condition for the following legendaries: Celebi, Latias, Kyogre, Cobalion, Terrakion, Virizion, Thundurus, Torndaus, Reshiram, Zekrom, Genesect, Volcanion, Tapu Fini, Magneara, Zeraora. Failed. Improved stuff with the anvil because it was annoying the hell out of Patch Notes Guy: Nerfed loot chests and the start chest because those were very unbalanced! Added smooth models for Meowth and Persian. Added SpawnPokemonAction (Give and Spawn) for quests. Fixed Apricorn Trees, Berry Trees, and Orbs dropping an item when the player is in creative. Also extends to the Trainer Editor. No more having to hide the JEI screens when interacting with.. well, anything of ours. Added /megaring [player] command to give players a Mega Ring. Fixed the move Transform being able to transform into a Pokémon behind a substitute or a Pokémon that is currently transformed. Fixed Heat Crash and Heavy Slam dealing no damage when target weighs under 33kg. Fixed an issue with natural Ilex Shrines not triggering events properly. You now have to craft a Porygon with a head, body, leg, and tail. That one was a bit embarrassing. Fixed instant dismounting of chairs when mounting while sneaking. Stand still: The Trainer will not move from its current position. Fixed Mega Gengar and Mega Banette having dominance over the other night-time megas, spawning way more often. Probably not all of them, these guys are lazy. No exploit 4 u. Fixed Rotom Wash and Rotom Frost having each other's sprites. PCs will automatically open to the last box you modified on that world/server. Ground Birds: Grounds nearby flying Pokémon so they're easier to engage in battle. Fixed statues in Mega or other temporary forms reverting back to the base form. Feathers (Health, Muscle, Resist, Genius, Clever, Swift, Pretty) - Wings are now removed from the drop pool, but still exist. Added missing Pokémon generations and starter list configuration comments to the lang. Mostly for our own benefit tbh. Added heaps of new possible SpawnCondition options. Fixed Kangaskhan lying on its back instead of walking like everyone else with legs. Pokémon Johto and Kanto regions Updated on Jul 16th, 2020, 7/16/20 11:48:26 pm | 43 logs Published Dec 24th, 2015 , 12/24/15 6:17 pm 53,998 views, 36 today Fixed mechanical anvils burning the bucket as part of the lava buckets fuel. You can scale the Pokémon models now! Analyse Pokémon: Uses psychic power to reveal nature, ability, and other information about the targeted wild Pokémon. Fixed the Impostor ability not copying the target's moves. Probably. Also allows for manipulation of the Pokémon spawned directly. Fixed a whole lotta sprites being broken. Decreased the time it takes for bikes to reach full speed. Added Pokémon Spec support to Pixelmon Spawner blocks. Pretty much a one in a million chance. Fixed a crash from Pokérus trying to spread. Fixed Mewtwo Y and Grotle straining their neck as they move. Fixed Mega Ring changes not saving and not showing when you log in. Mount Boost: Temporarily increases the Pokémon's riding speed. Fixed Garchomp and Mega-Garchomp being completely different sizes, neither correct. The allowMoneyMultipliers config option has been split up in to multiple options for Happy Hour, Pay Day, and Amulet Coin. Fixed eggs not being able to be transferred if they were with only 1 other Pokémon in the party. Reduced passive RAM consumption by like, 50mb. Using ',' instead of '.' Fixed Assist having similar issues as Metronome did. Fixed a bunch of the cascading world generation errors when creating a new world. Some Pokemon now have the chance to be holding items when caught naturally. Fixed you hovering magically if the chair you're sitting on is destroyed. Fishing rods can no longer be used to pull entities that are unable to be pushed, like stationary trainers and armour stands. That's what they tell me, anyway. So, like, not even a thousand people. Zygarde now spawns in Mesas at night. Ruining the game experience completely, I know. Fixed missing shiny mega sprites as well as form sprites for a whole bunch of Pokémon. Added Reveal Glass crafting recipe. Added Black Kyurem and White Kyurem. Almost definitely Gabe's doing. ?, Articuno. Gym Leaders: electricleader1, fireleader2, flyingleader1, flyingleader2, iceleader1, iceleader2, waterleader1, waterleader2, psychicleader1. "Ok look we had 2 great versions we're allowed to stuff 1 up". Added two new valentines day textures for Gardevoir and Spinda... better late then never right? Removed a Held Item restriction, fixes certain held items not appearing on wild spawns. Trophées de l’innovation vous invite à participer à cette mise en lumière des idées et initiatives des meilleures innovations dans le tourisme. Fixed Pokémon entering battle and reverting to default abilities until switched out and in. Fixed and incompatibility with fonts, resource packs, and mods that affect tooltips. Added a structures spawn condition, for creating spawn sets within Minecraft structures such as strongholds. Fixed a crash when attempting to target an entity that isn't a living entity. Fixed Pixelmon Spawner blocks not spawning bosses or aggressive Pokémon. Added LevelUpMovesEvent to tamper with level up move-sets as they are checked. Fixed a serious issue in the dawn/dusk ore block which caused Sponge servers' performance to go ballistic! That last one is really funny in Ditto v Ditto. Fixed Facade not ignoring the physical attack reduction of burns. Fixed Solar Blade not being a 2 turn move. Added Legendary capture advancement and Gen I and Gen II legendary capture advancements. Fixed Electric Terrain checking the wrong Pokémon for grounded status. Jump to:navigation, search. There's no fooling you guys. Some of these are fantastic ideas! Fixed Marowak, Raichu, and Exeggutor being unable to pass down their hidden abilities. Don't worry, Nurse John still has a job. Pokémon battles are confusing. Fixed an exploit in Rock Smash where you could duplicate the block you smash. Fixed Keldeo not switching into its Resolute Form when learning the Secret Sword move. We did it this time though. Even though it’s currently released as a beta version it has loads of features and many of them work quite well. Fixed PokéBalls sitting weirdly in healers and other places. Fixed cloning machines not being breakable in survival. Updated the Russian lang. at the opportunity to try it out! This was purely for our own entertainment. It now uses the appropriate language. Fixed the mail and badge-case GUIs opening for the host on LAN worlds. Added ISpawnerCondition for giving programmable conditions on spawns and locations to spawner objects. Fixed bypassing the isAlreadyInBattle check, prevents a dupe. Fixed others not seeing shiny, owned Pokémon name tags as yellow. Charizard, Blastoise, Nidorino, Nidorina, Metagross, Pinsir, Kabuto, Vaporeon, Bronzong, Seismitoad, Volcanion, Avalugg, Yveltal, Darkrai, Xerneas, Hoopa, Scatterbug, Spewpa, Garchomp. Fixed caught count in Trainer Card always displaying as zero. Special textures have been converted to forms. Fixed you not being able to delete an egg from your party if there was only one non-egg Pokémon in your party. ... Changed the Pokémon Editor and the Statue Editor to use a drop-down menu instead of a text menu for forms. Added rainbow variants of Ho-Oh, Ponyta, and Rapidash. Fixed BattleEndEvent giving incorrect results if the full heal battle rule was enabled. Updated the Beast Ball texture for the Overlay GUI (credit to ButteredToastWarrior). Who even does that? Fixed a crash when opening the Pokédex on a server without Pixelmon installed or before you're given a starter Pokémon. 8.0.1 - Fixed All pre 8.0.0 pokemon being given a hardy mint nature. Legendaries spawned by the Better Spawner now take ages to despawn instead of sometimes immediately going poof. Uh. This will be better, trust me. I can't believe I still have this job. Shrunk Pokémon sprites in Pokéchecker to prevent them looking so blown up. This was caused by a typo! Thank you StabWaifu, happyzlife, and Amethyst (http://rebornevo.com/) for these contributions! Fixed double battle trainers causing the player to send out fainted Pokémon. Added NPC and boss spawning to the Better Spawner. Optimised even more stuff so you only need 1GB of RAM. Fixed move-relearners doing the exact same thing as the bug just above this because Sponge REALLY has no mercy for idiots like us. Alolan Raichu, Togetic, Celebi, Volbeat, Illumise, Lunatone, Burmy. Fixed Stakataka and Blacephalon not liking Ultra Space as a spawning dimension. Fixes a few bugs with the new special textured forms being wiped. Fixed Darkrai being too high up off the ground, hiding his level tag. You're welcome! Those blocky models were incredibly old. Fixed being able to add Z-Moves onto a Pokémon via the Pokémon Editor. Reworked how animations are calculated, reducing CPU usage by a lot. Fixed NPC Trainers Pokémon levels being all over the place instead of the trainers level. variations to the Super Rod. Fixed the "renderWildLevels" config option not working in any useful way. Fixed Teleport external move not remembering which dimension/world you were in when you last healed. Replaced Apricorn tree models (2.5x boost to FPS while facing a hundred Apricorn trees). Updated the Pokedex to allow for new entries. Check the Pixelmon Wiki! Added Pokemon#isOriginalTrainer(EntityPlayerMP) which will check both OT UUID and OT username if there is no UUID set. Added an entirely new spawning system (BETA! /pokeheal now requires "pixelmon.command.admin.healother" permission to heal other players. ".png" should not be included in this setting. Added '/spawning diagnose' to help track down what is happening when spawning stops spawning. Fixed FakePlayers causing errors with Quests. Fixed Normal Raichu accidentally giving Alolan Raichu's Z-Crystal as a drop. Added Lures, crafted from berries, that increase the spawn rate of many different types of Pokémon. Fixed the Good Rod recipe giving you a Super Rod lmao. Fixed some NPC files not being exported correctly causing spam on startup with fresh files. Made those spiky-eared Pichu and AZ Floettes a bit rarer since boy were those too common. Older versions of Pixelmon did not store the OT UUID. Added Centiskorch - Also referred to as nope. Fixed the Strength HM using the wrong icon. Showing the names of wild Pokémon is now on by default because us old people have no idea what these new Pokémon are. We got new modelers and animators! Fixed the Pokégift event block reversing the giveLegendsOrNa config setting. Added Benches (Acacia, Big Oak, Birch, Jungle, Oak, Spruce), 8.0.1 - Added Mugs (White, Pokeball, Pika), Added Quest Giver NPC type, added a GUI for Quests, Long quest names now squish themselves in the UI. Fixed the mass attack of the Buzzwoles again. Computers always cheat I tell you! Added infusion recipes for all 9 Incense held items. Fixed the outrageous sizing on Blacephalon, Celesteela, Cosmoem, Cosmog, Litten, Stakataka, and Xurkitree. Fixed spawn levels for: Skunktank, Rotom, Shaymin, Darmanitan, Scraggy, Scrafty, Yamask, Cofagrigus, Zygarde, Hoopa. Rain Dance: In LAN and singleplayer, this changes the weather to rain. Fixed Keldeo's form change only happening if you replace a move with Secret Sword, not just learn it. Animated: Roggenrola, Boldore, Gigalith, Vanillite, Vanillish, Zoroark. (... What? Fixed Spectral Thief not ignoring Substitute. Unshorn Mareep/Wooloo/Dubwool no longer cause items to get stuck in their wool when right-clicking. Added PokemonSpec stuff to the trade editor and added optional descriptions to NPC trades. Set it to an empty string to hide it altogether. Fixed Arceus and Silvally being able to be given Plates/Memories in battle. No more wasted EVs. Fixed a crash due to Pokédex updates when the receiving player is not online. Added a large and versatile spawning API. Fixed fences and glass panes from connecting to PCs, trade machines, washing machines, fans, and mowers.