Aeterna rings and Favoredsoul rings should now appear at the forge. The recipe to cut a thirty carat garnet down to ten carat garnets incorrectly called for thirty carat onyx in order to appear in the menu. Edited by Forteverum, 19 May 2015 - 11:40 PM. Gold and Silver Bezel Sapphire Trilliant Necklaces had extra slot 45 checked. This has been fixed to work with new patches from CACO and ISC. Skyrim: Immersive Armors, Skyrim: Immersive Armors Individuals, Skyrim: Outfits. Compatibility for CCOR's "daedric only at night" crafting option for Immersive Jewelry's daedric items. There was still a bad vampire cuirass recipe that has now been deleted. Shrunk the mesh for the bag used to represent container of one carat gems. Some assets in this file belong to other authors. All Petrovich circlets will now appear on males, as they should have. Pearl Glass Briolette Necklaces wrongly had slot 55 checked. Ashara Dimonized Jewelry. Gold Earring. Corrected value of diamond pear golden diadem to 770. Copyright © 2021 Robin Scott. Quicksilver serpent torc replaces one of the enchanted sneak necklace forms. Inexplicably, the 1.03 I had hosted here did not inject Immersive Jewelry misc objects into update.esm as intended. Potema was fixed so she'd drop her unique jewelry. Page 294 of 394 - Immersive Jewelry - posted in File topics: In response to post #40781470. Added "GiftUniversallyValuable" to Quicksilver ingot. The size of the glass bauble was adjusted in the inventory menu. Having trouble with immersive jewelry showing up - posted in Skyrim Special Edition Mod Troubleshooting : I have both files for immersive jewelry (1.05 and 1.06) and although the jewelry shows up in smithing and I am able to craft it, if I equip any jewelry that wasnt already in the base game it does not show up on my character. Changed the name of the "ornamental" gold ring to "ornate", as it should be. Some very beautiful headpieces for your Dovahkiin. Made some adjustments to Archidoxes mentioning lunar lattice. Made sure the gem version of glass was tagged for benefits glass jewelry had. Added the weight of .01 to each gold septim, for consistency with the weight of the gold bar @ 2.954. Swap any of 1700 rings or bracelets to the left hand and back instantly via right cli The earrings do not work for Khajiit and Argonian races. Corrected incorrect texture on Petrovich silver onyx heart ring. Carried over appropriate changes from USKP, WAF, and CCF. EnchRing06 swapped to two left hand rings. Recent Compatibility patches for SkyRe 1.3.01 / Book Covers Skyrim 2.6/2.8.3 with notes , Unique Uniques 1.7a . ... Skyrim is still going strong with mods. The value of the Copper Nordic Emerald Bevel ring was 40 septims to short. Page 178 of 391 - Immersive Jewelry - posted in File topics: One of the best mods on the NEXUS! Onyx Table Necklace of Conjuration was accidentally called "of destruction". Reweighted EVERY circlet and torc to match its source components. Created different metal variations of Jewelcraft elven circlet, added to leveled lists. Changed the reference to the "Miracle Year" of fictional Severus character mentioned in guild book to 616, to reflect the mark on his jewelry cases. Removed elven onyx checkerboard circlets from outfits for Thalmor. Here is my load order without immersive jewelry installed *ApachiiHair.esm *ApachiiHairFemales.esm *RSkyrimChildren.esm *unofficial skyrim special edition patch.esp *cutting room floor.esp *rich merchants of skyrim.esp *relationship dialogue overhaul.esp *Immersive Sounds - Compendium.esp *prometheus_no_snow_under_the_roof.esp We support modding for all PC games. Immersive Armors. Corrected the black mesh on the loop at the top of sapphire and topaz gold dragon wing medallions. Added proper weight to jewelled clothing items. Edit recipe for elven "quadruple" circlets to use 2 ingots and no shanks. Immersive Jewelry implements a series of keywords based on the component materials of various pieces of jewelry, and applies … Added jeweled boots and hoods to leveled lists. Orcish rings have been changed to "Orichalcum Rings", since they appear outside orc lists. This is a very small update to make Immersive Jewelry Compatible with the new IJ toggle … Created tempering and crafting recipes for the added forsworn weapons. Accidentally tagged head slot for Diadem of the Savant in last update. The gold topaz basket ring had the circlet slot checked. Made possible adjustment to "surround pendants" showing black portions at certain times of day. The Elleh Sapphire Silver Oval Brilliant Circlet had a "calves" flag, which has been removed. The bezel garnet briolette necklace was missing and was created. Ebony Pearl Spider Necklace had forearms slot was wrongly checked, 34. Crafting recipes for all ring shanks organized and provided on both smelter and forge. Compatibility with Complete Crafting Overhaul Redone MCM - Now you can selectively turn off rings, amulets, circlets to lessen your crafting menu's display. Added pearls, large pearls, mother of pearl, and glass baubles to gem loot lists. #40791085, #40792530, #40795325, #40812625 are all replies on the same post. Corrected texture of silver chain choker to be silver. Quicksilver has been added to soul trap enchantment bonuses.